The Phantom was created to run PC video games, therefore making it compatible with numerous titles from the beginning, and was to be cost a much lower rate than premium PC gaming gears. A working prototype was first presented at the E3 2004, running Unreal Competition 2004, and afterwards once more at QuakeCon, where it was revealed to be efficient in perfectly running Quake 3 Sector on a committed web server. After a pair years of troubles, the company bankrupted in 2008, with the Phantom console never formally launched to the marketplace, becoming one of the most prominent vaporware of recent times. Inspect back every GFN Thursday for extra information on approaching video game launches, new video game releases, solution updates and even more. GeForce NOW participants can play these titles and more at high performance.